ILLUSTRATION · CHARACTER DESIGN · VISUAL DEVELOPMENT
I draw people,
characters and worlds.
Illustration was where everything started for me. I work between stylised character art, portrait painting and visual development — then carry that same eye into product, brand and interface work.
PORTUGAL → UK → CHINA
VICTORIA / FACTION
Character portrait · 2026
NOT JUST PRETTY PICTURES
A finished image should prove taste.
A character sheet should prove thinking.
For jobs and university applications, I want the work to show both: the ability to finish an image and the ability to build a character consistently.
Character design
Characters are more than a face — silhouette, costume, pose and context have to agree.


CHARACTER PAIR / ORIGINAL DESIGN
Character contrast, styling and visual storytelling through pose, costume and expression.
STYLISED CHARACTER WORK
NARRATIVE CHARACTER SCENE
Portrait & painting
Different faces, materials and lighting — without forcing everything into one style.

DETAIL / MATERIAL / LIGHT

PAINTERLY FIGURE STUDY

DRAMATIC LIGHT

NATURAL LIGHT
MORE SELECTED DRAWINGS














Characters in context
Pose, clothing, props and setting matter as much as the face.

PERSPECTIVE / FULL BODY / LIGHTING
I like when the environment supports the character instead of competing with them.

How I think
The polished image is only the last step. Structure comes first.

ANATOMY STUDY

ANATOMY

LINE / SHAPE
I keep studies in the portfolio because they show the part that finished pieces hide: proportion, construction, gesture and decision-making.
MORE ART ON ARTSTATION
15+ years drawing. Still learning.
The archive is bigger. This page is the work I want people to judge me by.